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- import{g as c}from"./index-fe76da25.js";function o(i,s){for(var n=0;n<s.length;n++){const t=s[n];if(typeof t!="string"&&!Array.isArray(t)){for(const e in t)if(e!=="default"&&!(e in i)){const a=Object.getOwnPropertyDescriptor(t,e);a&&Object.defineProperty(i,e,a.get?a:{enumerable:!0,get:()=>t[e]})}}}return Object.freeze(Object.defineProperty(i,Symbol.toStringTag,{value:"Module"}))}var r={exports:{}};(function(i,s){ace.define("ace/snippets/actionscript.snippets",["require","exports","module"],function(n,t,e){e.exports=`snippet main
- package {
- import flash.display.*;
- import flash.Events.*;
-
- public class Main extends Sprite {
- public function Main ( ) {
- trace("start");
- stage.scaleMode = StageScaleMode.NO_SCALE;
- stage.addEventListener(Event.RESIZE, resizeListener);
- }
-
- private function resizeListener (e:Event):void {
- trace("The application window changed size!");
- trace("New width: " + stage.stageWidth);
- trace("New height: " + stage.stageHeight);
- }
-
- }
-
- }
- snippet class
- \${1:public|internal} class \${2:name} \${3:extends } {
- public function $2 ( ) {
- ("start");
- }
- }
- snippet all
- package name {
- \${1:public|internal|final} class \${2:name} \${3:extends } {
- private|public| static const FOO = "abc";
- private|public| static var BAR = "abc";
- // class initializer - no JIT !! one time setup
- if Cababilities.os == "Linux|MacOS" {
- FOO = "other";
- }
- // constructor:
- public function $2 ( ){
- super2();
- trace("start");
- }
- public function name (a, b...){
- super.name(..);
- lable:break
- }
- }
- }
- function A(){
- // A can only be accessed within this file
- }
- snippet switch
- switch(\${1}){
- case \${2}:
- \${3}
- break;
- default:
- }
- snippet case
- case \${1}:
- \${2}
- break;
- snippet package
- package \${1:package}{
- \${2}
- }
- snippet wh
- while \${1:cond}{
- \${2}
- }
- snippet do
- do {
- \${2}
- } while (\${1:cond})
- snippet while
- while \${1:cond}{
- \${2}
- }
- snippet for enumerate names
- for (\${1:var} in \${2:object}){
- \${3}
- }
- snippet for enumerate values
- for each (\${1:var} in \${2:object}){
- \${3}
- }
- snippet get_set
- function get \${1:name} {
- return \${2}
- }
- function set $1 (newValue) {
- \${3}
- }
- snippet interface
- interface name {
- function method(\${1}):\${2:returntype};
- }
- snippet try
- try {
- \${1}
- } catch (error:ErrorType) {
- \${2}
- } finally {
- \${3}
- }
- # For Loop (same as c.snippet)
- snippet for for (..) {..}
- for (\${2:i} = 0; $2 < \${1:count}; $2\${3:++}) {
- \${4:/* code */}
- }
- # Custom For Loop
- snippet forr
- for (\${1:i} = \${2:0}; \${3:$1 < 10}; $1\${4:++}) {
- \${5:/* code */}
- }
- # If Condition
- snippet if
- if (\${1:/* condition */}) {
- \${2:/* code */}
- }
- snippet el
- else {
- \${1}
- }
- # Ternary conditional
- snippet t
- \${1:/* condition */} ? \${2:a} : \${3:b}
- snippet fun
- function \${1:function_name}(\${2})\${3}
- {
- \${4:/* code */}
- }
- # FlxSprite (usefull when using the flixel library)
- snippet FlxSprite
- package
- {
- import org.flixel.*
- public class \${1:ClassName} extends \${2:FlxSprite}
- {
- public function $1(\${3: X:Number, Y:Number}):void
- {
- super(X,Y);
- \${4: //code...}
- }
- override public function update():void
- {
- super.update();
- \${5: //code...}
- }
- }
- }
- `}),ace.define("ace/snippets/actionscript",["require","exports","module","ace/snippets/actionscript.snippets"],function(n,t,e){t.snippetText=n("./actionscript.snippets"),t.scope="actionscript"}),function(){ace.require(["ace/snippets/actionscript"],function(n){i&&(i.exports=n)})}()})(r);var p=r.exports;const l=c(p),$=o({__proto__:null,default:l},[p]);export{$ as a};
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